from the i-spit-fireballs-from-my-belly-button dept.
The Let’s Play for SuperTux has come to a close and a total of $81 has been raised by me for this game. Now all I need to do is get a little bit more popular in the YouTube world to get other people to donate to Child’s Play Charity and I will be just fine. However, I don’t need to be popular to do so. I am having fun donating as well as playing these games and with SuperTux, this was no exception. SuperTux is a wonderful game and if you take the leap, you will know what I mean.
SuperTux is one of those games that has been in development for a while. I have watched this game be developed on many different systems like the Wii, PSP, PC and many others. This game is so versatile and flexible that I wish I knew how to code in whatever language they are coding at to make the game even better. That way I could donate my time and effort to the development team to help out. But alas, I am dumb as a box of nails when it comes to coding a program.
For those that don’t know, SuperTux is a 2D side-scrolling adventure with power-ups and abilities that are akin to Nintendo’s Super Mario Bros. franchise. It takes something simple like that to keep you wanting to play more. Running, jumping, shooting fireballs, collecting coins and searching out for secret areas make this game a worthwhile game to play.
The graphics are simple and yet pleasing to the eye. You have a wonderful scrolling background very similar to Super Mario World for the SNES. The enemies are very distinct in color and move fluidly through the game. The different abilities you receive are simple yet effective when it comes to the color and brightness that they are made of. Red for a fireball technique, sparkles for invincibility, and the snowball when you grow up to be a big Tux. Colors in the levels are just as unique to the level they are on. Only a couple of times toward the end I got a little confused on some colors. Some were darker than others and hitting platforms that are under water and only a block in length made it a little difficult to navigate, Episode 4 I believe. That is the only thing that sticks out in my mind in terms of colors not being as clear as I would like.
The gameplay for SuperTux I do have a little bit of a problem with. This is my only real gripe of the entire game. The only thing I have to gripe about for gameplay is the inability to set a run/fire button. The running only happens in the game automatically after about 4 or 5 continuous movement along a flat plane. The running occurs only then. If there was a dedicated run button, that would make the game even better. Now I did find out that I had a button I guess I configured or the game configured for me or was in the configuration and I didn’t see it but that allowed me to press it to walk instead of run. That is a little backwards. That needs to be changed. This one small changed would have prevented me from dying…nah, it wouldn’t, I still suck.
The sound for this game is great, however, it lacks the ability to turn the sound down or even the music down as well. I had to turn off the music in order for me and Fraps to work well together. Until I figure out how to do my audio first and the game audio second and merge the two together in an editing program and sync it up right, games need to have an audio slider or a way to adjust the audio from Ear Splitting to I Can’t Hear You Because You Whisper options and everything in between, not just On or Off.
The difficulty is standard. Easy at first and then gradually getting more difficult along the way. I believe, the 3rd and 4th Episodes gave me the most hassle as I was flying through this and some of the areas, I was not patient in. That is my fault, not the game’s. The difficulty is just where it needs to be for first time or even existing players of this game. Balanced and fair is what I would call it.
All in all, this game was a blast to play and a blast to perish in as I was able to donate many times to the Child’s Play Charity. I want to thank the Developers and Contributors to this wonderful game for allowing me to do a Let’s Play and to, of course, highlight a game that has been around for quite a while and hopefully, stir up some more interest in the game. Thank you all for this opportunity! It has been a blast.
Now, the Episodes. You can click the link below to go to the Playlist on YouTube or watch the individual Episodes below embedded in this post below. Thank you for watching!